Tuesday, September 27, 2011

Friday, September 23, 2011

If I were to play Dead Island, it would look like this. http://www.youtube.com/watch?v=hoLadZotBuE&feature=channel_video

If I were to play Dead Island, it would look like this. http://www.youtube.com/watch?v=hoLadZotBuE&feature=channel_video

The Patch for the Xbox 360 Version of Dead Island is now live!

Fixes Include - * improvements to matchmaking over Xbox Live * in-game AI * quest fixes * improved balancing of escort quests * visual glitch fixes and a ton more

I was driving around the Dead Island jungle and thought of the perfect mod. http://i.imgur.com/AssTz.jpg

I was driving around the Dead Island jungle and thought of the perfect mod. http://i.imgur.com/AssTz.jpg

Preview: Dead Island

http://www.smh.com.au/digital-life/games/preview-dead-island-20110808-1iita.html

Making my way into the lighthouse, I cleared out any remaining undead with a swift nail-bat to the head and signalled for the survivors to join me. This safe area seemed to be the first mission hub of the game. While I didn't have time to accept any more missions, and there were suddenly many more, I did have time to waltz outside and see a passenger jet swoop dangerously close overhead. A distress call went out on a nearby radio and the plane crashed outside of town. My desire to investigate was quickly cut short as the demo sadly ended there.

Preview: Dead Island

http://www.smh.com.au/digital-life/games/preview-dead-island-20110808-1iita.html

Looking at the whole first hour of the game, it shows a lot of promise.Visually the game has some noticeable problems, but that could easily be cleaned up before the September release date. The main focus however is the combat and RPG elements, which is where Dead Island made the biggest impression on me. Melee attacks feels well balanced enough to complement the violent subject matter. The light RPG aspect and weapon development also has a lot of potential. Coupled with the announcement that the game has four-player co-op, Dead Island looks like an increasingly attractive prospect. Anyway, who can resist the clammy charm of a zombie in a Hawaiian shirt? I know I can't.

Is Dead Island The Next Great Zombie Game?

http://www.gamepro.com/article/previews/221494/is-dead-island-the-next-great-zombie-game/ Final Thoughts While there are few rough spots in the build of Dead Island that I played, including some graphical glitches, Deep Silver's open-world zombie game is well on its way to becoming a must-own for zombie buffs and fans of action games. We'll just have to wait until September 6 to see if the rest of the game is as enjoyable as the first hour that I played.

PREVIEW: Hands-on with Dead Island!

http://www.examiner.com/video-game-industry-in-san-francisco/preview-hands-on-with-dead-island

From a graphical stand point, DI is, well, bloody.Zombies are found right out of the gate with satisfyingly disgusting gore. If there demo weren't timed I would have just stood there taking the madness in, it's quite a sight. Bloom and weather effects all deserve double takes. Bushes, character models, palm trees and water effects are solid. The level of detail is astounding. The island is filled with gorgeous vistas as well as the grotesque. It's a classic beauty and the beast.